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Visualization and 3D Rendering Software Market by Application (High-End Video Games, Architectural and Product Visualization, Training Simulation, Marketing and Advertisement), by Deployment Type, by End User, by Region - Global Forecast to 2020

Report Summary : 

“Just-in-time marketing opportunities is driving the market”
MarketsandMarkets forecasts the global visualization and 3D rendering market to grow from USD 431.1 million in 2015 to USD 1,602.3 million by 2020, at a CAGR of 30.03%. The visualization and 3D rendering market is growing rapidly because of the transition from traditional Business Intelligence (BI) techniques to advanced analytics techniques and massive surge in the number of social media users.

The report includes the study of key players offering visualization and 3D rendering solutions and services: Autodesk (U.S.), Luxion (U.S.), Dassualt Systemes (Europe), NVIDIA (U.S.), Chaos Group (Europe), Lumion (Europe), Next Limit Technologies (Europe), and Solid Iris Technologies (Europe). Furthermore, the report also includes in-depth competitive analysis of the key players in the visualization and 3D rendering market, with their company profiles, SWOT analysis, recent developments, and key market strategies.

The report will help the market leaders or new entrants in this market in the following ways:
1. This report segments the market into various subsegments, covering this market comprehensively. The report provides the closest approximations of revenue numbers for the overall market and the subsegments. The market numbers are further split across different end-users and regions.

2. This report will help in better understanding the competitors and gain more insights to better one’s position in the market. There is a separate section on competitive landscape, which includes competitor ecosystem, mergers and acquisitions, integrations and expansions, and collaborations of various market vendors. Besides, there are company profiles of ten key players of the market. In this section, market internals are provided that can put one ahead of the competitors.

3. The report also helps in understanding the overall growth of the market. It provides information on key market drivers, restraints, challenges, and opportunities. 

Table of Contents


1 INTRODUCTION 13
2 RESEARCH METHODOLOGY 17
3 EXECUTIVE SUMMARY 26
4 PREMIUM INSIGHTS 31
5 MARKET OVERVIEW 35
6 INDUSTRY TRENDS 44
7 VISUALIZATION AND 3D RENDERING SOFTWARE MARKET ANALYSIS, BY APPLICATION 51
8 VISUALIZATION AND 3D RENDERING SOFTWARE MARKET ANALYSIS, BY DEPLOYMENT TYPE 56
9 VISUALIZATION AND 3D RENDERING SOFTWARE MARKET ANALYSIS, BY END USER 60
10 GEOGRAPHIC ANALYSIS 68
11 COMPETITIVE LANDSCAPE 80
12 COMPANY PROFILES 88
13 APPENDIX 111

For More Details VISIT @ http://www.grandresearchstore.com/information-and-communication-technology-and-media/visualization-and-3d-rendering-software-market-by-application-high-end-video-games-architectural-and-product-visualization-training-simulation-marketing-and-advertisement-by-deployment-type-by-end-user-by-region---global-forecast-to-2020

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